Targeting the exact population segment to be proselytized always selects from only those targets that offer the highest net Proselytize "Attack Value." Where the proselytizers look to find a target population segment is shown on the table, below. (One is chosen at random from all those available in the highest priority target site.)
Target
Location 
Local 
Outreach 
Missionary 
Adjacent population segment 
1 
6 
6 
Same planet* 
2 
5 
5 
Same orbit (planet + moons) 
3 
3 
4 
Same solar system 
4 
1 
3 
Adjacent solar system with trade 
5 
2 
2 
Adjacent solar system without trade 
6 
4 
1 
# = Target Location Priority (1 = highest)
* Same planet applies only Proselytizing a nonadjacent population segment on that same planet.
The Proselytization "Attack"
Proselytizing uses the following combat formula:
Proselytize Strength + d10 vs. Target's Conviction Strength
If the sum of the Proselytize Value and the result of the d10 roll is less than the Conviction Strength of the target population segment, there is no effect. If it equals the Conviction Strength of the target population segment, that population segment has its Conviction Strength reduced by 1 point (making it more vulnerable to future proselytizing).
If it exceeds the Conviction Strength of the defending population segment, that population segment has its Conviction Strength reduced by 1 and another Proselytizing Attack is immediately conducted. For all of these subsequent Proselytizing Attacks, another d10 is rolled and compared to the difference between the sum of the Proselytize Value and the result of the previous d10 roll and the defending population segment's Conviction strength.
If the result of this addition d10 roll is greater than that difference, there is no effect. If it equals that difference, the defending population segment has been "critically hit" and has both its Proselytize and Conviction Strengths reduced by 1 point. If it less than the difference, the defending population segment is "critically hit" and another Proselytizing Attack is immediately conducted against the difference between the die roll and the previous difference. This is repeated as often as those d10 die rolls keep coming in under the current difference.
For example, an unmodified Fringe Group is proselytizing a population segment with an unmodified Official Dogma. The "attacker's" Proselytize Value is 7 + d10 versus the "defender's" Conviction Strength of 11.
If the attacker's die roll was a '9,' that would be 7+9=16 versus 11.
Because the attacker's value exceeds the defender's value, the defender is subverted or "hit" (1 Conviction) and the attacker gets to try to score some ideological "critical hits" by rolling another d10, this time against the difference between 16 and 11 (in other words, 5).
Now the attacker wants to roll low and score a 5 or less. He rolls a '3,' which inflicts a critical hit (1 Proselytize Strength and another 1 to the defender's Conviction Strength). Because there is a difference between 5 and 3 (which is 2, for the mathimpaired), the attacker gets to roll again to try to roll at or under a 2 on the roll of another d10.
He doesn't, rolling a '10,' but now the Official Dogma in the defender's region has been reduced to a 2 Proselytize and 9 Conviction Strength. Yeech.

NEXT IN RELIGION: "Conversion through Proselytization"
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